Basics[]
- Super Golf! is a Roblox game, inspired by the world-renowned sport of mini golf. It mainly depends on strategy and timing, but also depends on luck.
- Basically, it's like a mini golf game. Get the ball into the hole in the least strokes (shots) to win.
- There are 18 holes (rounds) on each map, though there are some exceptions, namely Island, Mineshaft, and Grove, with 9 holes instead.
- The person with the least strokes after the completion of each match (18 or 9 rounds, depending on the map) wins the game!
Grading[]
- Each player will be graded according to the amount of strokes they took. However, in the racing gamemode, grades are based on time.
- There are 14 + 2 grades that are used depending on how you did on the hole:
Scores[]
- Hole in One: (does not change score) (ex: 1 stroke out of 3 strokes)
- Hole in None/black: (does not change score) (ex: 0 out of 4 strokes)
- Phoenix/orange: (8 under par) (ex: 0 out of 8 strokes)
- Raven/dark blue: (7 under par) (ex: 1 out of 8 strokes)
- Falcon/light teal: (6 under par) (ex: 2 strokes out of 8 strokes)
- Ostrich/pink: (5 under par) (ex: 2 strokes out of 7 strokes)
- Condor/purple: (4 under par) (ex: 3 strokes out of 7 strokes)
- Albatross/green: (3 under par) (ex: 4 strokes out of 7 strokes)
- Eagle/orange: (2 under par) ex;(5 strokes out of 7 strokes)
- Birdie/blue: (1 under par) (ex: 6 strokes out of 7 strokes)
- Par/grey: (ex: 7 strokes out of 7 strokes)
- Bogey/red: (1 above par) ex: (4 out of 3 strokes)
- Double Bogey/red: (2 above par) (ex: 5 out of 3 strokes)
- Triple Bogey/red: (3 above par) (ex: 6 out of 3 strokes)
- Quad Bogey/red: (4 above par) (ex: 7 out of 3 strokes)
- Ultra Bogey/red: (5 or more above par) (ex: 8 out of 3 strokes; 10 out of 3 strokes; 12 out of 3 strokes; and 13 out of 3 strokes)
Getting the hole in one to birdie will display the system message as the following in their respective colors:
[SYSTEM]: [playerdisplayname] (playerusername) scored a(n) (phoenix/raven/falcon/ostrich/condor/albatross/eagle/birdie)! (Hole in one/Hole in none!?)
ex. [SYSTEM]: NotAnExample (@example123) scored an Ostrich! (Hole in None!?)
*NOTE: The par will be different on each hole, depending on its length*
Scoring[]
- The scoreboard can be accessed by pressing and holding down the scoreboard button (Tab on PC, Scoreboard button on Mobile) while you are in the game.
- At the end of each hole. the scoreboard appears and keeps a record of the amount of strokes you did on that hole.
- You can see other player's scores during the time the scoreboard appears.
- At the end of the 18 holes, all of the scores will be added up and compared (not visible to players, just done by the game.)
- If you didn't manage to finish or you stroke out (par + 10 strokes) you get a (-) on the scoreboard for that hole and par + 10 extra points to your score.
Maps[]
- There are 15 maps in the game. Forest, Arctic, Candyland, Atlantis, Oasis, Graveyard, Island, Cyber, Dimension, Mineshaft, Grove, Facility, Redwood, Temple, and the most recent one, Canyon (Custom Maps not included)
- Island is the easiest map, as you can mostly get all hole in ones. Although you can't get any Condors or Ostriches, you still can get all hole in ones. This map would be the most recommended map for newbie players, and this map is the shortest map(tied with grove and mineshaft). This map has some of the easiest holes in the game (hole 6 and 9), as you have a very high chance to HIO (hole in one) them. To get a HIO for Hole 6, make sure the circle is right in front of you. After you do that, shoot at 100 (maximum power) power in the center, and you should be able to get the Hole in One. For Hole 9, simply don't move your mouse cursor, and set your shooting power to 100 to get the HIO. The hardest holes in island are holes 2 and 8, and you can score an albatross if you really aim well on Hole 2. You can score a hole in one on hole 8 if you shoot straight with 83.7-83.8(use decimals setting). There are also no special obstacles in island, other than the spinners on 8, and the moving parts on 2, 7, and 9.
- Forest is one of the easier maps because it can give a total of 16 hole in ones (holes 1, 2, 3, 4, 5, 6, 8, 9, 10, 13, 14, 15, 16* and 17*) and a falcon (hole 18). Some starters should find this map as medium. Other hole in ones require glitches. The best score for forest is 22(possible for 21). (3/1/2021)
- Oasis is a harder map. Some stages are pretty impossible for starters (hole 14, maybe 18). There are easy holes but it is very hard to get a hole in one here for starters, since the holes are far apart from the start and the abundance of sand that when touched, will grip the ball and slow it down by a lot/stop it entirely. It is possible to get 11 hole in ones (holes 1, 2, 3, 4, 5, 6*, 7, 8*, 12, 15, 17) and a condor (hole 14). All other hole in ones require glitches or hard.
- Arctic is a hard map, and is not suited for new players. but once you are able to master rebounding and power control it should be very easy. Since with the right amount of power you can skip ahead by using ramps as shortcuts. And yet with the difficulty of the map, it is easy to get hole in ones here. You can get a total of 14 hole in ones (holes 1, 3, 4, 5, 7, 8, 9, 10*, 11, 12, 13, 14, 15, 18) and 2 condors. (hole 6, 16, 17 require corner glitches)
- If you hit all of the snowmen on this map, you'll get the Secret #1 badge. This badge will give you the snowman skin.
- The Graveyard map is a medium-hard map, but you can get 15 hole in ones (Holes 1, 2, 3, 4, 5, 6, 7, 8, 9, 11, 12, 13, 14, 16*, 17), a condor (Hole 10) and an ostrich (Hole 15) if you get it good, for most newbies, their ball will be usually re-bounced by the moving gravestone (Hole 14) and sometimes the wind The obstacles on this map are Saw blades, which reset you to where you last hit the ball, and moving gravestones, which are just walls.
- The Candyland map which is a hard-insane map, because 90% newbies will always get stuck. Obstacles: Gumdrops: bounce the ball. Gum: similar to sand in oasis, but the area is smaller and its performance is 25% worse than the sand (which means its will block less speed) Hole in ones: 1, 2, 3*, 4, 5, 6, 7, 8, 9, 10, 11, 13, 14, 16, 17*, 18*(holes marked with * need glitches or is a very hard hole in one)
- The Atlantis map is a medium-hard map, not suited for new players. However, you can cheese some of the holes. Obstacles: Ink: blinds the player for a certain amount of time. Stacks up to 3 times Tornado: Similar to gumdrops, it bounces the player in the opposite direction of the movement of either the tornado or player. Jellyfish: Resets the player to where they used to be before they shot. You can hole in one all holes, though some of them require glitches. The ones that don't are 1, 3, 4, 5, 6 , 7, 8, 9, 11, 12, 13, 14, 15, and 17.|
- Mineshaft is a hard map, not suited for newbies, some holes are so easy while others are very hard. The obstacles are dynamites, falling boulders and pushers. Dynamite explodes when touched, causing the player who touched it to jump in a random direction, often taking you off the map. Boulders will fall (area where boulders fall is marked with shadows) with a set interval and if you get hit by one you will get teleported back from the place where you shot. The last are pushers which will push you to a direction, and these are useful to get hole in ones. You can 8 hole in ones (holes 1, 2, 3, 4, 5, 6, 7, and 8.)
- Grove is a medium-hard map and is also not suited for new players , though the first holes are pretty easy. It has obstacles like up and down parts (hole 4) and pipes (hole 6), though the most notable one is the mushroom and lilypads. Mushrooms and lilypads will bounce you to a specific area and in holes 2,3,5,7,8 and 9. You can get 8 hole in ones(1, 2, 3*, 4, 6, 7, 8, 9) meaning the best score is 10.
- Facility is a hard-insane map. It has a very different layout than the older maps. All holes have a difficulty of at least easy-medium. There are no real obstacles in facility, however this map has alot of ramps. Unlike Island, Mineshaft and Grove, it has 18 holes.
Trivia[]
- If you leave the game by accident, there is a glitch in Roblox's code that makes you able to join the same server within the same hole if you join back quickly, which makes you able to save your scores.
- The profile bar, against all common sense, has no menu for it. Its in the skins area.
- The last stage of forest (hole 18) is an easy way to get a ostrich (if you understand rebounding and aiming well) and in Atlantis (16,18) there is an easier way to score an ostrich, while the last stage of Mineshaft (hole 9) is an easy way to get a falcon.
- Hole 18 in Arctic is a free hole in one, although there used to be a glitch where you could get stuck on the edge of the hole, causing you to not roll in and therefore lose the hole in one. This has been patched.
- Phoenix is only possible on hole 18 of forest in private servers, with collisions gamemode and 10 extra jumps. There is no other recorded way to legitimately get it.[1]