How to play

Basics

 * Super golf! is a Roblox golfing game. It mainly depends on strategy, but also depends on luck and timing.
 * Basically, its like a golf game. Get the ball into the hole in the most minimal strokes (moves) to win.
 * There are 18 rounds in each map, though the most recent ones, namely Island, Mineshaft, and Grove, have 9 holes instead. It seems now nosniy games are making more maps with 18 holes with the newest being facility.
 * The person with the least strokes after the completion of each match (18 or 9 rounds) wins the game!

Grading

 * Each player will be graded according to the time (for PB) and the total amount of strokes
 * There are 13 grades that are used depending on how you did on the match:

Scores

 * Hole in one (ex: 1 stroke out of 3 strokes)
 * Falcon/red (6 under par) (ex: 2 strokes out of 8 strokes)
 * Ostrich/pink (5 under par) (ex: 2 strokes out of 7 strokes)
 * Condor/purple (4 under par) (ex: 3 strokes out of 7 strokes)
 * Albatross/green (3 under par) (ex: 4 strokes out of 7 strokes)
 * Eagle/orange (2 under par) ex;(5 strokes out of 7 strokes)
 * Birdie/blue (1 under par) (ex: 6 strokes out of 7 strokes)
 * Par/white (ex: 7 strokes out of 7 strokes)
 * Bogey/grey (1 above par) ex: (4 out of 3 strokes)
 * Double Bogey/grey (2 above par) (ex: 5 out of 3 strokes)
 * Triple Bogey/grey (3 above par) (ex: 6 out of 3 strokes)
 * Quad Bogey/grey (4 above par) (ex: 7 out of 3 strokes)
 * Ultra Bogey/grey (5> above par) (ex: 8 out of 3 strokes; 10 out of 3 strokes; 12 out of 3 strokes; and 13 out of 3 strokes)

Getting the hole in one to birdie will display the system message as the following in their respective colors:

[SYSTEM] (playername) scored a(n) (hole in one/falcon/ostrich/condor/albatross/eagle/birdie)!

* The par will be different in each hole, depends on its length*

Scoring

 * At the end of each match. there will be a scoreboard that appears and keeps record of the amount of strokes you did.
 * You can see other player's scores during the time the scoreboard appears.
 * At the end of the 18 matches, all the scores will be added up into one and compared.
 * If you didn't manage to finish you get a (-) and par+10 extra points to your score (this can be used to your advantage if you "somehow" got 10+ strokes above Par).

Maps

 * There are 10 maps in the game. Forest, Arctic, Candyland, Atlantis, Oasis, Graveyard, Island, Mineshaft, Grove and the most recent one, Facility.
 * Island is the easiest map, as you can mostly get all hole in ones. Although you can't get any Condors or Ostriches, you still can get all hole in ones. This map would be the most recommended map for newbie players, and this map is the shortest map(tied with grove and mineshaft). This map has some of the easiest holes in the game (hole 6 and 9), as you have a very high chance to hole in one them. To get a HIO for Hole 6, make sure the circle is right in front of you. After you do that, shoot at 100 in the center, and you should be able to get the Hole in One. For Hole 9, simply don't move your mouse cursor, and set your shooting power to 100 to get the HIO. The hardest holes in island are holes 2 and 8, and you can score an albatross if you really aim well on Hole 2. You can score a hole in one on hole 8 if you shoot straight with 83.7-83.8(use decimals setting). There are also no special obstacles in island, other than the spinners on 8, and the moving parts on 2, 7, and 9.
 * Forest is one of the easier maps because it can give a total of 16 hole in ones (holes 1, 2, 3, 4, 5, 6, 8, 9, 10, 13, 14, 15, 16* and 17*) and a falcon (hole 18). Some starters should find this map as medium. Other hole in ones require glitches. The best score for forest is 22(possible for 21). (3/1/2021)
 * Oasis is a harder map. Some stages are pretty impossible for starters (hole 14, maybe 18). There are easy holes but it is very hard to get a hole in one here for starters, since the holes are far apart from the start and the abundance of sand that when touched, will grip the ball and slow it down by a lot/stop it entirely. It is possible to get 11 hole in ones (holes 1, 2, 3, 4, 5, 6*, 7, 8*, 12, 15, 17) and a condor (hole 14). All  other hole in ones require glitches or is extemely hard.
 * Arctic is a hard map, and is not suited for new players. but once you are able to master rebounding and power control it should be very easy. Since with the right amount of power you can skip ahead by using ramps as shortcuts. And yet with the difficulty of the map, it is easy to get hole in ones here. You can get a total of 14 hole in ones (holes 1, 3, 4, 5, 7, 8, 9, 10*, 11, 12, 13, 14, 15, 18) and 2 condors. (hole 6, 16, 17 require corner glitches)
 * If you hit all of the snowmen in this map, you'll get a secret badge.
 * The Graveyard map is a medium-hard map, but you can get 15 hole in ones (Holes 1, 2, 3, 4, 5, 6, 7, 8, 9, 11, 12, 13, 14, 16*, 17), a condor (Hole 10) and an ostrich (Hole 15) if you get it good, for most newbies, their ball will be usually re-bounced by the moving gravestone (Hole 14) and sometimes the wind.
 * The Candyland map which is a hard-insane map, because 90% newbies will always get stuck. Obstacles: gumdrops which bounce the ball. Gum: similar to sand in oasis, but the area is smaller and its performance it 25% worse than the sand (means its will block less speed) Hole in ones: 1, 2, 3*, 4, 5, 6, 7, 8, 9, 10, 11, 13, 14, 16, 17*, 18*(holes marked with * needs glitches or is a very hard hole in one)
 * The Atlantis map is a medium-hard map, not suited for new players. However, you can cheese some of the holes. Obstacles: ink which blinds the player for a certain amount of time. Tornado which bounce the player the opposite direction (sorta like gumdrops). Jellyfish which will reset the player where they used to be before they shoot. You can hole in one all holes, though some of them require glitches. The one that doesn't are 1, 3, 4, 5, 6, 7, 8, 9, 11, 12, 13, 14, 15, and 17.
 * Mineshaft is a hard map, not suited for newbies, some holes are so easy while others are very hard. The obstacles are dynamites, rocks and pushers. Dynamites explode players to a random direction, rocks will fall (area where rocks fall is marked with shadows) with a set interval and if you get hit by one you will get teleported back from the place where you shot. The last are pushers which will push you to a direction, and these are useful to get hole in ones. You can 8 hole in ones (holes 1, 2, 3, 4, 5, 6, 7, and 8.)
 * Grove is a medium-hard map and is also not suited for new players, though the first holes are pretty easy. It has obstacles like up and down parts (hole 4) and pipes (hole 6), though the most notable one is the mushroom and lilypads. Mushroom and lilypads will bounce you to a specific area and is available in holes 2,3,5,7,8 and 9. You can get 8 hole in ones(1, 2, 3*, 4, 6, 7, 8, 9) meaning the best score is 10.
 * Facility is a hard-insane map. It has very different types of courses than the older maps. All holes have a difficulty of at least easy-medium. There are no real obstacles though it has pipes. Unlike island, mineshaft and Grove, it has 18 holes.

Trivia

 * If you leave the game by accident, and might be able to join the same server within the same round, you can be able to save your scores.
 * The profile bar, against all common sense, has no menu for it. Its in the skins area.
 * The last stage of forest (hole 18) is an easy way to get a ostrich (if you understand rebounding and aiming well) and in Atlantis (16,18) there is an easier way to score an ostrich, while the last stage of mineshaft (hole 9) is an easy way to get falcon.
 * Hole 18 in Arctic is a free hole in one, although sometimes you may get stuck on the edge of the hole, causing you to not roll in and therefore lose the hole in one.